The Liz “Book of Birds” Premiere

THE LIZ triple head2

The Liz: Liz Allbee, Liz Erel, Liz Kosack

The Liz was born out of a first-time meeting of Liz Allbee, Liz Kosack and Korhan “Liz” Erel in the Kim Fest on December 3, 2014. What started out as an improvising trio of amplified trumpet, synthesizer and computer turned into a power trio of performance, literature, visuals and stage design.

In her new production, “Book of Birds”, The Liz tells the story of transformations and multiples: a maiden Sphinx, Anubis the dog of death, and Oedipus, as narrated by Kathy Acker.

Drawing from traditional Greek myth, as well as Cocteau’s ‘Infernal Machine’ and Acker’s ‘Blood and Guts in High School’, The Liz translates the riddles of the Sphinx into an engine for the musical re-production of resistance, and of subliminal and mythic resonance.

“Book of Birds” is kindly supported by Initiative Neue Musik Berlin and will premiere at Quiet Cue on April 30, and will take stage at moers festival on May 15.

Liz Allbee – Oedipus / Kathy Acker amplified trumpet, voice, text, video
Liz Kosack – Anubis / synthesizer, voice, masks, puppets, light design
Korhan Liz Erel – Sphinx / computer, electronics, sound design, voice, light design

Advertisements

About Korhan Erel

Korhan Erel is a computer musician, improviser, sound designer based in Berlin. He plays instruments he designs on a computer by employing various controllers. He also uses analog and digital electronics. He is a founding member of Islak Köpek, Turkey’s pioneer free improvisation group, which is regarded as the band that started the free improvisation scene in Turkey. He composes and designs sounds for dance, theater, installations and film. He collaborates with dancers, video artists and spoken word artists. Korhan’s collaboration with Sydney-based video artist Fabian Astore “The Threshold” has won the Blake Prize in Australia in 2012. Korhan’s computer performance system is called Omnibus. The instruments within Omnibus are a culmination of Korhan’s musical past and aesthetic choices. Omnibus instruments use concrete sounds (samples, field recordings), morphed and processed in realtime. They can be as simple as one single sample being played using a Nintendo Wii controller to a complex system that employs granular synthesis and spectral processing. The instruments are played interactively using Nintendo Wii controllers (Korhan’s choice of controller when he plays in ensembles with acoustic/electric instrument players), an iPad (used in solo/duo performances as well as ensemble concerts) and several midi controllers. No matter what technology he uses, Korhan always stays focused on the outcome and musicality rather than processes. Korhan is the co-curator (with Nicola Hein) of UnStumm, a project that brings video artists and musicians from Germany and one other country for audiovisual improvised collaboration. Korhan has had three residencies at STEIM (Center for research & development of instruments & tools for performers) in Amsterdam, where he studied use of sensors in music performance and instrument design. He was a guest composer at the Electronic Music Studios in Stockholm in January 2011. Korhan has seven CD releases on Gruenrekorder (Germany), Creative Sources Records (Portugal), Evil Rabbit Records (Netherlands/Germany), A.K. Müzik (Turkey) and Kukuruku Recordings (Greece) as well as several netlabel releases. He performs regularly in Europe and in the Middle East as a solo artist as well as with his projects in Germany and Holland.
This entry was posted in News, Performances, Projects, Sound Design and tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , . Bookmark the permalink.